Level
3rd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Psychic (...)
Choose a target that you can see within sight. You allow them to step within the Ethereal Realm for a brief moment, allowing the spirits to cause different effects based on your choice. The target makes a Charisma saving throw against your spell save DC. If the target fails you get to choose two of the following effect options, and if the target saves, nothing happens:
- The spirits shriek with a harrowing sound that deals 4d6 psychic damage to the target
- The spirits pass through the opponents body and leave a mark. For the next minute any attacks that the target makes are made with disadvantage, as the target feels loses the will to fight
- A spirit possesses the targets body. For the next minute every attack that hits the opponent deals an extra 1d6 psychic damage, as the spirit within him is trying to bring the target closer to the grave
- The spirits show the target a sight of death and anguish. For the next minute the target is frightened and will do all they can to back away from other creatures. At the beginning of their turn the target makes a Wisdom save to try and get their grip on reality
- The spirits latch on to life itself. The target's speed becomes zero and is grappled. At the beginning of their turn they can make a Strength (Athletic) Save to try and resist the pull of the spirits
At Higher Levels
When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for every two slot levels above 3rd. In addition, for every two spell slots of 4th level or higher, you get to choose an additional effect.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
1/26/2021 5:34:05 PM
|
4
|
1
|
--
|
Coming Soon
|
|
|
1/27/2021 1:59:45 PM
|
5
|
1
|
--
|
Coming Soon
|
Comments