Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic

The next time you hit a creature with a weapon attack before this spell ends, the weapon drains your targets vitality. The attack deals an extra 2d6 necrotic damage to the target, and you regain hit points equal to the necrotic damage dealt.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the extra damage increases by 1d6 for each slot level above 2nd.

Spell Tags: Damage Control

YeetusTheFetus

Comments

Posts Quoted:
Reply
Clear All Quotes