With a tap of the foot and swish of your hand you conduct lighting as if it were dancing from individual to individual. Target a creature within range, that creature makes a Dex saving throw. On a failure it takes 6d6 lighting damage, or half as much on a success. Whether the creature success or not, if you roll a 6 on one of your damage dice you can target another creature within 60ft of that creature and repeat the process but for this creature you roll 5d6 instead of 6. Once again whether the creature succeeds or fails if you roll another 6 repeat the process decreasing the damage to 4d6 and targeting another creature within 60ft of that creature. This process continues, reducing the damage die by 1d6 each time (min 1d6 damage) intel you do not roll a 6. A creature can only be the target of this once in a single casting of the spell, therefore if you run out of targets to hit the spell ends even if you rolled a 6 on damage. You may also to choose to stop targeting creatures at any time.
At Higher Levels. When you cast this spell using a spell slot of 4 level or higher increase the damage die by 1d6 for each level above 3 level
* - (a wand, rod, or stick)
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