Level
3rd
Casting Time
1 Bonus Action
Range/Area
Touch
Components
S, M *
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect

You touch up to two melee weapons that weigh no more than 5lbs and are not being worn or carried by a creature. If you target a weapon that is being worn or carried by a creature the creature must be willing to give the weapon to you. The weapon(s) then begin to hover around you, acting on your command, and are considered magical for the duration. As an action you can command up to two weapons to attack a creature within 5ft of you, making a melee spell attack against the creature. On a hit the weapons do their normal weapon die damage + your spell casting modifier. The weapons are considered to be wielded by you but cannot be knocked out of the air while the spell still persists.

On subsequent turns you can use your bonus action to touch other weapons to place them under this effect but can only have a maximum of two weapons under this effect. If you try to effect another weapon while two are already under its effect the first weapon effected by this spell falls to the ground and is no longer effect while the new one takes its place.

At Higher Levels: If you cast this spell at 5 level increase the maximum number of weapons that you can affect and attack with to three. If you cast this spell at 7 level increase the maximum number of weapons that you can affect and attack with to four.

* - (at least two melee weapons that weighs no more than 5lbs that are targeted by the spell)

Available For: Bard (Legacy) Warlock (Legacy) Wizard (Legacy)

a20anda1

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