Level
5th
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Concentration 1 Hour
School
Abjuration
Attack/Save
None
Damage/Effect
Buff

This spell turns the flesh of a willing creature you touch into a form of stoneUntil the spell ends, the target has resistance to nonmagical bludgeoning, piercing, and slashing damage.

- Granite (a handful of rock or stone): Your flesh becomes rocky grey and white. Your armor increases by +1 and you have advantage on strength checks and saving throws.

- Steel (ingots of steel or weapon worth 50g, consumed by the spell): Your flesh becomes metallic blue. You resist lightning damage and may use a reaction to redirect any magical effects that cause lightning damage to another creature within 30 ft. When you do so, you both take half damage from the triggering effect. 

- Obsidian (a shard of obsidian worth 100g, consumed by the spell): Your flesh becomes black and forms sharp rocky ridges. You become immune to fire damage. As a bonus action, when you hit with an attack you may make an unarmed strike. You are proficient with this attack. This unarmed strike does slashing damage as your sharp skin cuts into the defending creature.

- Neodymium (a powerful magnet or magnetized metal worth 100g, consumed by the spell): Your flesh becomes silver and metallic. Attacks from metallic weapons have advantage against you, but you resist the damage. As a bonus action, you may attract or repel another creature within 15 ft. That creature must succeed on a strength saving throw vs your spell DC. On failure, that creature is pushed or pulled 15 ft. directly towards or away form your location.

- Diamond (a diamond worth 150g, consumed by the spell): Your flesh becomes crystalline and shines. Your AC is increased by +2 and your resist radiant damage. When you take radiant damage, you may use your reaction to refract the light from the attack. All creatures within 30 ft. must succeed on a constitution saving throw vs. the triggering creature's spell DC. On failure, they become blinded until the end of their next turn. 

* - (see spell description)

Spell Tags: Buff

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - War Domain (Legacy)

RichBarbarian

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