Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Divination
Attack/Save
CHA Save
Damage/Effect
Psychic

Is your Charisma shot? Do you quake a the idea of social interactions? Then Rundora Trollbleeder has you covered! No need to worry about the next time you're deceiving an archmage about their demon basement problem---all you need to do is vibe check them and poof! You won't need stealth with this in your spellbook!

You point and yell "Vibe Check" at a creature within 60 ft. of you. A chromatic flag then sprouts out of your finger, adopting a color determined by the GM, and encapsulates what the creature's alignment is. If only you knew what the colors meant~

When casting the spell in this way, the Verbal and / or Somatic components of this spell can also count for one other spell cast on this turn---potentially hiding the act of casting from any onlookers. As the flag pops out of your finger, the target may make a Wisdom (Perception) or Wisdom (Insight) check against your spell save DC to determine they're being deceived by the Vibe Check; by noticing your body move oddly or the intent behind the incantation, they realize you've also cast another spell.

Alternatively, you can peer deeper into the mind of your target; and in this way you can find out where their true values lie. You point and yell "Vibe Check" at a creature within 60 ft. of you. The target must make a Charisma saving throw to mask their thoughts or take 1d4 psychic damage and let their true values be known. If the damage roll is even then you learn if the creature is good, evil, neutral, or unaligned. If the damage roll is odd, then you learn if the target is lawful, chaotic, neutral, or unaligned.

The damage on this spell does not increase based on level. Just... try not to make that shopkeeper's brain explode, would ya?

Try pointing it at yourself! 5 gold says your guess is wrong.

Spell Tags: Damage Communication Social Detection Utility Foreknowledge

Available For: Bard (Legacy) Wizard (Legacy) Cleric (Legacy) - Order Domain Warlock (Legacy) - The Archfey (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

Diyola

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