You momentarily open up a portal to the negative energy plane at a point of your choice within range that you can see. Each living creature within 10 feet of the point must make a Constitution saving throw, taking 5d6 necrotic damage on a failed save, or half as much damage on a successful one. If this damage reduces a creature to 0 hit points, or a creature that is targeted is already unconscious or asleep, that creature must make a Wisdom saving throw. On a failed save, they are sucked through the portal into the negative energy plane. A creature that is transported is instantly destroyed if they are not a fiend or celestial, have over 200 hit points, or have the capacity to cast at least one spell of 8th level or above. Nothing short of a true resurrection or wish can restore the creature to life.
* - (A sharp, bloodstained shard of Mithril that is worth at least 200 gp)
Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
(10 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
Comments