Level
5th
Casting Time
1 Action
Range/Area
150 ft.
(20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
You draw from a creature's very life essence to bolster your allies. Each creature within a 20-foot-radius sphere centered on a point of your choosing must make a Constitution saving throw. A target takes 6d8 necrotic damage on a failed save, or half as much damage on a successful one.
For each damage dice you rolled you may choose an ally that you can see that is within 30 feet of you and grant them an amount of temporary hit points equal to its result. You must have damaged at least one creature for this effect to apply.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.
* - (the fingerbones of an unburied soldier)
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