Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
S
Duration
Until Dispelled or Triggered
School
Evocation
Attack/Save
None
Damage/Effect
You draw a triangle on the ground, when a creature steps within a 3ft cube of the mark a husk of you character appears and will frighten the creature, you can use an action or a bonus action to enter the husk and control it. when you enter a husk your previous body will turn into dust. you keep all items and equipment attached to that character. The trap can be disarmed if a creature is sneaking by or if it is hit by direct light.
Comments