Level
1st
Casting Time
1 Bonus Action
Range/Area
Sight
Components
S
Duration
Concentration
5 Minutes
School
Enchantment
Attack/Save
None
Damage/Effect
You cast a small pocket of wind to absorb and surround a object making the object lighter and will stay lighter until five minutes of concentration on the cantrip has passed. You can do the following with this cantrip:
Cause an object to be 10 pounds lighter which lightens the object when carrying it.
Cause a creatures legs to be lighter giving them more speed, The creature's speed increases by 5 feet.
Cause a single object that is below 5 pounds float across gaps.
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