Level
Cantrip
Casting Time
1 Action
Range/Area
5 ft.
Components
S, M *
Duration
Special 15 Minutes
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Damage

You take 1 health of damage and send forth a spray of blood from your own wounds towards a creature in range. The creature must succeed on a Dexterity saving throw or take 1d4 damage and become coated in blood. You may choose to take additional health damage to increase the number of d4 used in this spell. The 2nd d4 costs 2 additional health, the 3rd d4 costs 3 additional health etc. If you spend more than 5 health in a single use of this spell, the target creature has disadvantage on it's saving throw.

* - (Must have a bleeding wound, caused by piercing or slashing damage, on self.)

Spell Tags: Damage

Available For: Warlock (Legacy)

Dannyboy027