Level
1st
Casting Time
1 Reaction *
Range/Area
Touch
Components
S
Duration
1 Round
School
Necromancy
Attack/Save
None
Damage/Effect
Debuff

When hit by a Melee Attack your spilled blood forms strings that wrap around and cling to the attackers Weapon or Hands, depending on what they attacked you with, restricting the movement with the weapon. Until the end of your next turn the attacker has Disadvantage on Attack Roles made with its weapon.

* - which you take when you take Bludgeoning, Piercing or Slashing damage from a Melee Attack

Spell Tags: Debuff

Available For: Bard (Legacy)

RobinsBidoof

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