Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect

A tiny ball of light appears in your hand in a shape that you choose. It emits a pleasant odor of your choice, and sheds bright light in a 10-foot radius and dim light for an additional 10 feet. As a bonus action, you can reduce the radius of both the bright and dim light, or snuff it out completely, and remove the smell.

As a bonus action, you can grant any creature of your choice that is within the bright or dim light advantage on saving throws against being charmed or frightened for a total of rounds equal to the spell level. Afterwards, the light immediately disappears and the spell ends.

* - (A glowworm or a giant fire beetle gland)

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

B_T_F_U_I_A_M

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