Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
V, M *
Duration
Special 1 Minute
School
Transmutation
Attack/Save
Melee
Damage/Effect
Melee Attacks

The blade of your weapon is enhanced with divine power, feeling lighter and stronger than before.

For the duration of the spell:     The weapon's damage die increases by one stage (from a d4 to a d6,  d6 to a d8 and so on.) If the weapon's original damage die is a d12, you instead roll an extra d4 instead of scaling up. The weapon gains the versatile property, in which the weapon deals its original damage with one hand, and its scaled-up damage when using two hands. The weapon is treated as Magical if it isn't already.

The spell ends if you cast it again or let go of the weapon.

* - (a melee weapon with the "two-handed" property)

Spell Tags: Damage Buff

Available For: Cleric (Legacy) - War Domain (Legacy)

BagOfMany

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