Level
1st
Casting Time
1 Action *
Range/Area
Self
Components
V, S
Duration
1 Round
School
Conjuration
Attack/Save
None
Damage/Effect
Fire

An fiery orange aura of magical force appears around you and protects you. Until the start of your next turn, you have a +3 bonus to AC, including against the triggering attack, and you take no damage from magic missile.

In addition, whenever a creature within 5 feet of you hits you with a melee attack, the shield erupts with flame. The attacker takes 1d8 fire damage from the shield.

* - which you take when you are hit by an attack or targeted by the magic missile spell

Previous Versions

Name Date Modified Views Adds Version Actions
1/28/2021 12:25:19 AM
2
0
--
Coming Soon
1/28/2021 5:32:48 PM
3
0
--
Coming Soon
2/3/2021 10:43:21 PM
2
0
--
Coming Soon

Spell Tags: Damage Combat Warding

Available For: Sorcerer (Legacy) Wizard (Legacy) Warlock (Legacy) - The Hexblade Artificer (Legacy) - Artillerist (Legacy) Artificer (Legacy) - Battle Smith (Legacy)

ARCAN3GUNN3R17

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