Level
Cantrip
Casting Time
1 Action
Range/Area
Sight
Components
V
Duration
Concentration
1 Round
School
Enchantment
Attack/Save
None
Damage/Effect
This spell can be casted and sustained for as long as you wish on yourself or any living creature in sight. Once it is casted the affected creature immediately gains 10 movement speed and for every 3 turns that it is sustained it will grant 5 extra. The extra movement speed is stripped as soon as the spell is no longer in effect. You cannot cast any other spells while sustaining Too Fast To See.
Comments