Level
Cantrip
Casting Time
1 Action
Range/Area
Self 5 ft.
Components
S, M *
Duration
1 Round
School
Evocation
Attack/Save
Melee
Damage/Effect
Necrotic

You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack’s normal effects and then becomes shrouded in black energy until the start of your next turn. It cannot regain hit points until the end of your next turn.

This spell’s damage increases when you reach certain levels. At 5th level, the melee attack deals an extra 1d8 necrotic damage to the target on a hit. The damage increases by 1d8 at 11th level (2d8) and again at 17th level (3d8).

* - (a melee weapon worth at least 1 sp)

Spell Tags: Damage Control Combat

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Z3PH97

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