Level
3rd
Casting Time
1 Bonus Action
Range/Area
60 ft. (25 ft. *)
Components
S, M *
Duration
Concentration 1 Minute
School
Abjuration
Attack/Save
None
Damage/Effect
Buff (...)

You create a floating, spectral Shield within range that lasts for the duration or until you cast this spell again. When you cast the spell, you make a 25-foot-sphere you can see within range. A number of creatures of your choice within the area, starting with a maximum of 2 at 3rd level, gains a +2 bonus to AC while they remain in it. Allies of the caster who enters the radius, can gain it's benefits if the maximum number of creatures has not been reached.

As a bonus action on your turn, you can move the area up to 20 feet and re-select the creatures protected within it.

As a reaction, when any number of creatures protected by the spell take damage from a failed saving throw, you may end the spell early. Doing so will give those creatures resistance to that damage until the beginning of their next turn.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the amount of creatures that can benefit from the spell increases by 1 for every two slot levels above 3rd.

* - (A small ornate platinum shield worth 200 gold)

Spell Tags: Buff Warding

Available For: Cleric (Legacy) Paladin (Legacy) - Oath of Devotion (Legacy) Bard (Legacy) - College of Valor (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Wizard (Legacy) - School of Abjuration (Legacy) Paladin (Legacy) - Oath of Redemption Artificer (Legacy) - Armorer (Legacy)

Noble_Kos

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