Level
2nd
Casting Time
1 Bonus Action
Range/Area
15 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Abjuration
Attack/Save
None
Damage/Effect
You influence every hostlile creature within the spell radius, all targets must make a charisma ST against your spell save DC, if the amount of creatures taunted exceeds 5, the DC decreases by one for every additional creature.
Upon failing the save throw a creature must include you in every hostile action they take.
Creatures can repeat the save at the end of their turns.
Upcasting:The spell radius increases by 10ft for every spell slot above 2nd.
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