Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft. (5 ft. )
Components
V, S
Duration
Instantaneous 1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Cold

You create a glowing shard of ice. Any creature touched by the shard must succeed on a Dexterity saving throw or take 1d8 cold damage.

The shard emits bright light in a 40-foot radius and dim light for another 10 feet.

The spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

Spell Tags: Damage Control

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

ZambieSlayer811

Comments

Posts Quoted:
Reply
Clear All Quotes