Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
(5 ft. )
Components
V, S
Duration
Instantaneous 1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Cold
You create a glowing shard of ice. Any creature touched by the shard must succeed on a Dexterity saving throw or take 1d8 cold damage.
The shard emits bright light in a 40-foot radius and dim light for another 10 feet.
The spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
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