Level
5th
Casting Time
1 Hour
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Healing

You touch a dead humanoid or a piece of a dead humanoid. Provided that the creature has been dead no longer than 10 days, the spell forms a new adult body from the old peice(s) or body for it and then calls the soul to enter that body. If the target's soul isn't free or willing to do so, the spell fails.

The magic fashions New parts or in more extreme cases almost a whole body for the creature to inhabit, which likely causes parts ot the creature's race to change. The GM rolls a d100 and consults the following table to determine what form the creature takes when restored to life, or the GM chooses a form.

Note: this is a variant rule where only the damaged body parts will grow as the new race. For example a human who lost their head may come back as a human with a dragonborn head. They can optionally gain or lose the traits related to the new or old parts ex: breath weapon, darkvision, natural weapons. And the ability score increase changes to whatever race is more present.

You may use this normal table or the variant table with updated races.

d100 Race
01-04 Dragonborn
05-13 Dwarf, hill
14-21 Dwarf, mountain
22-25 Elf, dark
26-34 Elf, high
35-42 Elf, wood
43-46 Gnome, forest
47-52 Gnome, rock
53-56 Half-elf
57-60 Half-orc
61-68 Halfling, lightfoot
69-76 Halfling, stout
77-96 Human
97-100 Tiefling

 

Variant table: 

d100 Race
01 - 03 Aarakocra
04 - 05 Aasimar
06 - 08 Dragonborn
09 - 20 Dwarf
21 - 34 Elf
35 - 37 Firbolg
38 - 39 Genasi
40 - 41 Gith
42 - 44 Goliath
45 - 51 Gnome
52 - 62 Halfling
63 - 65 Half Elf
66 - 68 Half Orc
69 - 82 Human
83 - 84 Kenku
85 - 86 Lizardfolk
87 - 89 Monstrous
90 - 92 Tabaxi
93 - 95 Tiefling
96 - 97 Tortle
98 - 100 Triton

 

The reincarnated creature recalls its former life and experiences. It retains the capabilities it had in its original form, except it exchanges its parts of its original race for the new one and changes its racial traits accordingly. Most mixed racial traits may require further homebrew.

* - (rare oils and unguents worth at up to 1,000 gp, which the spell consumes)

Spell Tags: Healing

Available For: Cleric (Legacy) Druid (Legacy)

cbgoddrey

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