Count Down-The caster touches a target as a magical symbol resembling a countdown timer appears on the targets body. The caster can set a command, or condition; once the conditions are met the target has to make a will save, on fail the target takes 2d6 explosive damage. The larger the creature the longer the countdown, depending on the creature
Detonation- The caster activates the condition, or command of the spell, the caster choose rather the explosion is lethal/harmful the size of the explosion varies depending on the time limit, the larger the explosive the higher the cost.
Small- 2d6 Medium- 2d6 Large- 1d4+1d4 Gargantuan- 1d6+2 Colossal- 2d6+2
Detrimental Detonation- The caster the becomes a magical explosive; The explosive dose 8d6 damage the casters health is set to 0 during detonation.
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