Level
Cantrip
Casting Time
1 Action
Range/Area
5 ft.
Components
V, S
Duration
1 Round
School
Illusion
Attack/Save
INT Save
Damage/Effect
Psychic
You unleash a vicious attack with an illusory dagger at a creature you can see within range. If the target can see you, it must make an Intelligence saving throw or believe it has suffered a mortal wound. If it fails, roll 2d8. If the target's current hit points are equal to or less than the total, it falls unconscious until the end of your next turn.
This spell affects an additional 2d8 when you reach 5th level (4d8), 11th level (6d8), and 17th level (8d8).
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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12/12/2019 4:10:19 PM
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22
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0
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Coming Soon
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3/22/2020 3:46:36 PM
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42
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0
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3/25/2020 5:04:11 AM
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33
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0
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Coming Soon
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2/9/2021 2:35:12 AM
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59
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0
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Coming Soon
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2/10/2021 8:32:26 AM
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61
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1
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Coming Soon
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Thats cool, use on weak enemies to give them a heart attack
...
kill them and then ACTUALLY kill them
I think its nice for what it is, Personally I would like a leveled spell variant to throw at my players because I think upcasting the spell to effect higher level things would make more sense.
Also I think it might need a bit of a buff? I know the point is to not encroach on Sleep but you'd only be able to cast this on goblins
I would give the enemy disadvantage on their next attack if they failed the save and maybe 1d4 psychic damage or something like that