Level
5th
Casting Time
1 Action
Range/Area
25 ft.
Components
V, S, M *
Duration
1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
Select a creature which has blood or is composed of liquid matter. They must make a Constitution saving throw. On fail, they are considered Petrified as the liquids within their body are frozen solid, as well as gaining a vulnerability to fire and bludgeoning damage. Additionally, while the creature is in this state and the caster is adjacent to them, the caster may use a bonus action to sap their strength through the gelid conduit, gaining advantage on attack rolls, ability checks and saving throws.
* - (A cube of frozen blood.)
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