Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Until Dispelled
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Restrained (...)

Choose a humanoid that you can touch. The target must succeed on a Wisdom saving throw or be restrained for the duration. Magical cuffs linked by a length of magical chain form on the humanoid's body (where, and what length the chain is being chosen by the caster upon casting). The caster can use an action to add or remove a pair of shackles, or extend/retract the length of chain between a pair. On a successful save, the bonds form on the humanoid where the caster intended, but flicker and break almost immediately and do not hinder the humanoid's movement in any way. If the humanoid makes a Strength check to break out of them, you can choose to use a reaction to make the target paralyzed for up to an hour.

* - (a length of small metal chain)

Spell Tags: Control

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - War Domain (Legacy) Cleric (Legacy) - Order Domain Paladin (Legacy) - Oath of Vengeance (Legacy) Paladin (Legacy) - Oath of the Crown Paladin (Legacy) - Oath of Conquest Paladin (Legacy) - Oath of Redemption Paladin (Legacy) - Oath of the Open Sea Paladin (Legacy) - Oath of the Watchers

TheComicCreator1296

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