You choose a creature within range to magically construct a coffin around, shutting them inside with overlaying chains. The target must make a Constitution saving throw. On a failure, it is locked inside, stabbed by the blades within the coffin, and magically dealt 5d12 piercing damage. The coffin turns to ash at the start of the creature's next turn. The creature has total cover while it lasts and can't move or escape by any means other than teleportation. On a success, the creature takes half as much damage and the coffin immediately.
An undead that has advantage on saving throws against or is immune to effects that turn undead has disadvantage on its saving throw against this spell.
When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d12 for each spell slot above 3rd
* - (Handful of nails)
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