Level
3rd
Casting Time
1 Action
Range/Area
100 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Select a creature with blood. For the duration, it must make a Constitution saving throw at the start of each of its turns. If it fails, it takes 1d8 Acid, Fire and Poison damage, and can only move, losing its reaction, action and bonus action until its next turn. If it succeeds, it only takes the caster's choice of the Acid, Fire or Poison damage. Succeeding on the saving throw does not end this effect.
* - (A paste of saltpetre and blood)
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