Choose any spell that you can cast. You cast that spell--called the contingent spell--as part of casting unbound contingency, expending spell slots for both, but the contingent spell doesn't come into effect. Instead, it takes effect when one or more specific circumstances occur. You describe (those) circumstances when you cast the two spells. For example, an unbound contingency cast with water breathing might stipulate that water breathing comes into effect whenever you are engulfed in water or a similar liquid, until the spell ends.
The contingent spell takes effect immediately after the circumstances are met, whether or not you want it to. The unbound contingency spell ends when it is dispelled.
The unbound contingency spell can only be dispelled when the caster speaks a certain phrase, which the caster decides beforehand, or by divine means.
Unlike the 6th level contingency spell, unbound contingency has no time limits, and will continue to repeat its effect until the spell ends.
When casting unbound contingency, the caster must perform a wisdom saving throw. If failed, the caster drops to 1 hp, but the spell is still cast.
The contingent spell takes effect only on you, even if it can normally target others. You can use only one unbound contingency spell at a time.
If you cast this spell again, the effect of another unbound contingency spell on you ends. Also, unbound contingency ends on you if its material component is ever not on your person.
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Posted Oct 15, 2018I LOVE THIS
and its op