Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Enchantment
Attack/Save
INT Save
Damage/Effect

You erase your presence from a creature's mind, making it unable to percevie you for the duration of the spell. Choose a creature that you can see within range. The creature must make an Intelligence saving throw against your spell save DC. It makes the saving throw with advantage is you are currently fighting it. If it fails, your presence is erased from the creature's mind, making you undetectable by its senses, even if those senses are magical (e.g.: truesight). While the spell is active, the creature is considered blinded and deafened against you, and you are considered invisible and hidden against it. The creature can repeat the saving throw when you interact with it directly. If the interaction causes the creature to take damage, the spell is broken.

 At higher levels: When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature within range for each slot level above 3rd.  

* - (Crushed forget-me-not petals)

Previous Versions

Name Date Modified Views Adds Version Actions
2/12/2021 3:06:14 PM
2
0
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Coming Soon
2/12/2021 3:15:30 PM
3
1
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Coming Soon

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Bard (Legacy) - College of Whispers Cleric (Legacy) - Trickery Domain (Legacy)

Kurekpeti

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