Level
2nd
Casting Time
1 Action
Range/Area
40 ft.
Components
V, M *
Duration
Concentration
10 Minutes
School
Enchantment
Attack/Save
INT Save
Damage/Effect
Psychic
You make a stupid case against someone who must make an Intelligence saving throw or get extremely angry and forgo their bonus action and reaction as long as you maintain concentration. They repeat the save at the end of their turn and on a fail they take 1d4 + your spellcasting mod psycic damage. The affected creature will be hostile to the caster and only the caster and will take their turn to attack the caster. If the caster's allies deal damage to the affected creature, they get to remake the save without taking damage on a fail.
At higher levels. When you cast this spell with a spell slot of 3rd level or higher, the damage increases by 1d4 for each level above 2nd
* - (A vial of fey blood)
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