Level
1st
Casting Time
1 Hour Ritual
Range/Area
Touch
Components
V, S, M *
Duration
Until Dispelled
School
Transmutation
Attack/Save
None
Damage/Effect

This ritual can be targeted on any clothing or armor. At every dawn after this ritual, the clothing or armor will remake itself into whatever state it was in when the ritual was completed (this doesn't mean brand new, if it was dirty when the ritual competed, it will become dirty every dawn).

If the clothing or armor is broken, then the caster of this ritual can choose which piece will reassemble into the full item. Any other part not connected to the chosen piece will cease to exist. If the caster of this ritual doesn't or is unable to choose a piece, the armor will regenerate at the biggest piece. 

This ritual can be cast again on a item that has had it cast on it before. In this case, simply act like the previous ritual(s) did not happen, and treat the newest ritual as normal.

* - (The piece of (non-magical) clothing or armor that you wish to enchant and 10 gold worth of whatever material it is made out off.)

Available For: Bard (Legacy) Wizard (Legacy) Cleric (Legacy) - Forge Domain Fighter (Legacy) - Eldritch Knight (Legacy)

GrandArclord

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