Level
Cantrip
Casting Time
1 Action
Range/Area
10 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic
You heal a friend at the cost of yourself. Choose a friendly creature (excluding yourself) within range, which is healed 1d6 hit points. You take 1d4 necrotic damage, which can only be healed by taking a short or long rest.
The healing increases by 1d6 and the damage increases by 1d4 at 5th level (2d6, 2d4), 11th level (3d6, 3d4), and 17th level (4d6, 4d4)
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