Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

You call forth a vial of nonmagical liquid of your choice. It is summoned straight into your hands instantaneously. The vial disappears after the liquid is drained or after a long rest. 

At Higher Levels: One the player reaches level 10, the liquid can be up to a common magic rarity. Level 15, rare. Level 20, legendary.

* - (a cork and gem worth 25 gp)

Available For: Wizard (Legacy)

jakebot2001

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