Level
9th
Casting Time
5 Minutes
Range/Area
Unlimited
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
Movement (...)

This spell allows you to swap yourself or a creature or object of your choice you can see (it can be you) with a different object or creature. The object must weigh less than 100 pounds. If the target is an unwilling creature, they must make a DC 15 Wisdom saving throw. If they succeed, the spell fails. Once you choose a target and something to swap, roll a d100.

1-20: The spell fails.

21-40: The target makes it, but they take 4d6 force damage.

41-60: The target makes it, but is paralyzed for 5 minutes after they arrive.

61-80: The target makes it, but is prone when they arrive.

81-100: The target makes it with no mishaps.

* - (a piece of paper with 2 arrows making a circle)

Spell Tags: Teleportation Movement

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Arcana Domain

WillowTehKitsune

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