Level
Cantrip
Casting Time
1 Action
Range/Area
Unlimited
Components
None
Duration
Until Dispelled
School
Conjuration
Attack/Save
None
Damage/Effect

After gaining 750,000 exp after when reached level 20 you unlock you hidden level level 21 which gives you the power of blue eye blood lust which is a more powerful version of blue eye effects down below:

1. Your original form is now blue eye except when you get to low health you teleport to a village to rest and gain back health without paying anything.

2. all your categories such as wisdom and intelligence go to 50 but when transform back into blue eye go to 30.

3. you have ten power tokens these allow you to attack monsters normal attacks cost 1 but there special ones such as:

1. instant kill knife can target up to two targets instantly 1 power token

2. Hudokian can target up to 10 enemies and deals half damage equal to their hp 2 power tokens (1 Hudokian ball per enemy)

3. Crush Rush lock up to 100 enemies in a room with no chance of escape and kill them all or can fit two big creatures and half there health 3 power tokens.

4. Immobilising gun shoots for bullets that can target up to four body parts for one big boss (eg: EO) the body parts will fall out making the not being able to do anything and they'll have a blood loss effect, a decaying effect and a karma effect on them that hurts them one per turn the damage equals to 4D20 per turn. (if boss has regeneration ability it takes them 25 actions to fully regrow how ever EO only takes 10 due to the power of god.) requires 3 power tokens.

5. Nothing: you end every D&D Universe in existence and obliterate all of it but you still live due too the fact you are from a different universe. THIS IS A LAST RESORT DO NOT USE IT UNLESS COMPLETLY NESSISCARY requires 4 power tokens.

6. Destructive Magnet: Destroys an Entire Dungeon and give you all its loot requires 3 power tokens.

7. Cold sugar : Freeze any enemy solid with no chance of escape dealing 6 damage slowly until death. (with giants such as EO it takes them ten turns before they can start to break the ice even then it takes 3 turns to break it and while on them they can not move from the spot due to the fact of how heavy it is) you also gain 5 speed for every action turn there stuck in there for. Requires 2 power tokens.

4. This Does Not count as a magic spell or any of these attacks either.

5. karma increased by 5

6. all attacks do 50 more damage

7. you are able to see all hidden areas.

Available For: Sorcerer (Legacy) Druid (Legacy) - Circle of Dreams Druid (Legacy) - Circle of the Shepherd Artificer (Legacy) - Alchemist (Legacy)

charmakercustom

Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes