Level
Cantrip
Casting Time
No Action
Range/Area
Self
5 ft.
Components
V, S, M *
Duration
Instantaneous
School
Enchantment
Attack/Save
Melee
Damage/Effect
Combat (...)
You must make a melee attack with a weapon against one creature within the spell's range, otherwise the spell fails. On a hit, the target suffers the attack's normal effects, and Yellow/Blue Flame ignites the target creature.
1d8 is the standard damage
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