Level
3rd
Casting Time
10 Minutes Ritual
Range/Area
Touch 20 ft.
Components
V, S, M *
Duration
1 Day
School
Transmutation
Attack/Save
None
Damage/Effect
Creation (...)

You touch a construct of material in a shape of a golem and for 10 minute inscribe arcane magic into the construct, after which the golem animates and is bound to you for one day. Golem size is medium. You can only have one golem bound to you at a time, if another golem becomes bound to you the previous one ceases to be animated. Golem is under your control until the spell ends or until reduced to 0 hit points.  

As a bonus action, you can mentally command the golem you made with this spell if the golem is within 120 feet of you. You decide what action the golem will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the golem only defends itself against hostile creatures. Once given an order, the golem continues to follow it until its task is complete.

Golem Statistics

 
MATERIAL 

HP 

AC 

STR 

DEX 

HIT 

DAMAGE 

Clay 

20 

12 

8 

14 

-1 

2d4 damage -1 

Stone 
 

30 

14 

14 

6 

0 

2d4 damage 

Copper 
 

35 

12 

12 

10 

+1 

2d4 +1 damage 

Bronze 
 

40 

14 

14 

12 

+3 

2d4 + 3 damage 

Iron 

45 

16 

16 

13 

+4 

2d6 +4 damage 

Mithril  

50 

17 

18 

14 

+6 

2d6 +6 damage 

Adamantine 

60 

18 

20 

16 

+8 

2d8 +8 damage 


The Golem is a construct with AC, hit points, attacks, Strength, and Dexterity determined by its material. Its Constitution is 10 and its Intelligence and Wisdom are 4, and its Charisma is 1. Its speed is 30 feet. It has blindsight with a radius of 30 feet and is blind beyond that distance. When the Golem drops to 0 hit points, it reverts to its crumbles to its original material form, and any remaining damage destroys the portion of the material. 

 

If you command the golem to attack, it can make a single melee attack against a creature within 5 feet of it. It makes a attack based on its arms, if it has blunt hands it will inflict bludgeoning damage, if the arms are blades it will inflict slashing, if armed with large spikes it will inflict piercing.

At Higher Levels. If you cast this spell using a spell slot of 4th level or higher, the golem lasts 1 day longer for each slot above 3th level.

* - (Require 500lb of constructed material)

Spell Tags: Creation Damage

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Forge Domain

ZackInferno

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