Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration
10 Minutes
School
Evocation
Attack/Save
Melee
Damage/Effect
Bludgeoning
You evoke a water hammer in your free hand. The weapon is similar in size and shape to a warhammer, and it lasts for the duration. If you let go of the hammer, it disappears, but you can evoke the hammer again as a bonus action.
You can use your action to make a melee spell attack with the water hammer. On a hit, the target takes 3d6 bludgeoning damage.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for every two slot levels above 2nd.
* - (a drop of water)
-
View User Profile
-
Send Message
Posted May 16, 2019A wet reimagining of Flame Blade!