You touch one hostile creature and attempt to put off dealing with it until a later date. The target must succeed on a Charisma saving throw, or be propelled forward through time and space to a point in the near future.
The creature vanishes until, at any point after the next short or long rest you complete, the DM decides its reappearance would be appropriate. At that time, the target reappears in a random, unoccupied space within 5 feet of you. No time will have passed for the target from the moment it vanished to the instant it reappeared. The creature takes its turn the moment it reappears, and maintains that place in the current initiative order.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd. If multiple targets fail their saving throw against this spell, the DM decides whether they reappear all at once or individually.
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