Using the arcane powers that flow through and around you, you conjure an arcane whip, capable of a variety of abilities;
The arcane whip can be used as a "martial" weapon (with which you are proficient). Roll a spell attack, and on a hit the target takes 1d4+ your spellcasting ability modifier of magical slashing damage.
You can imbue the magical whip with the power of another spell; you may cast a spell with the casting time of one action and a range of self or touch, so long as the spell deals damage, delivers healing, or buffs an ally. By doing so, you can extend the range of the spell to the maximum length of your whip. You are still required to roll as you would if the spells range was unchanged.
If you use a healing spell or a spell to buff an ally, the target must be willing and in range of your arcane whip. No attack roll is necessary.
AT HIGHER LEVELS: When you cast this spell using a spell slot of 4th or higher, the range of the whip is increased by 5 feet for every slot level above 3rd.
* - (A thin piece of rope or chain)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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1/22/2021 1:42:49 AM
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4
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1
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1
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1/22/2021 2:07:28 AM
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4
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1
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1.1
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2/22/2021 4:45:25 AM
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5
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1
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Coming Soon
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