This spell animates the corpse of a lost sibling. Your spell imbues the target with a silver of their former self. Your sibling becomes a skeleton, their Strength score and Dexterity score can be switched, you choose this the first time you cast the spell and it remains the same for every subsequent casting.
- Your sibling uses your proficiency bonus rather than its own.
- Your sibling gains proficiency in two skills of your choice. It also becomes proficient with two saving throws.
- Whenever you gain the Ability Score Improvement class feature, your siblings’ abilities also improve, your sibling can increase one ability score of your choice by 2, or it can increase two ability scores of your choice by 1. As normal, your sibling can’t increase an ability score above 20 using this feature.
- When you reach 6th level your sibling can attack twice when you they take the attack action. The number of attacks increases to three when you reach14th level.
On each of your turns you can use a bonus action to mentally command your sibling if they are within 60 feet of you. You decide what action your sibling will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, your sibling only defends itself against hostile creatures. Your sibling acts after you in initiative. Once given an order, your sibling continues to follow it until its task is complete. If you are incapacitated your sibling protects you to the best of their ability.
Your sibling is under your control for 24 hours, after which it stops obeying any command you've given it. To maintain control over your sibling for another 24 hours, you must cast this spell on your sibling again before the current 24-hour period ends, this restores their hit points to their new max.
Your sibling does not regain hit points at short or long rests but you can recast the spell on your sibling at any point and they regain a number of hit points equal to 4d10 + your spellcasting ability modifier.
Your sibling shares your alignment, and has a personality trait and a flaw. Your sibling shares your ideal and its bond is always loyalty to you.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, your sibling gains two additional hit dice for that 24 hours.
When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 2d10 for each slot level above 1st.
Previous Versions
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2/22/2021 7:28:52 AM
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