You perform a ritual that lasts 10 minutes, while touching a goblin or goblinoid creature the entire time. The goblin can make a Wisdom saving throw against it if it's conscious. After a successful ritual the goblin becomes calm and won't attack anyone, except for self-defense. Its intelligence and Wisdom are increased by 2. The spell lasts for a day, unless dispelled earlier by the caster. A goblin's mind is tormented by the spell, increasing its chance of suicide the longer it is under the spell. At the end of each day under the spell the Goblin must make a Wisdom test with a DC of 3 + the number of days under the spell. If it fails the test it will try to commit suicide until the spell ends or is dispelled.
A pacified goblin will not be accepted by other goblins and likely be exiled or killed.
Cast at a higher level the duration of the spell is increased:
Lvl 2: two days
Lvl 3: five days
Lvl 4: fourteen days
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