Level
2nd
Casting Time
1 Action
Range/Area
800 ft.
Components
V, S *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Acid (...)

As part of the action used to cast this spell, you must make a ranged attack with a weapon against a creature or vehicle within range. If you hit, your ammunition erupts with chaotic magical energy. Roll a d8. The number rolled on the first additional d8 determines the damage type for all attacks made as part of this spell, as shown below.

  1. Acid
  2. Cold
  3. Fire
  4. Force
  5. Lightning
  6. Poison
  7. Psychic
  8. Thunder

Additionally, on a hit the shot must redirect itself from the target to a different creature of your choice within 30 feet of it. Make a new attack roll against the new target, which could cause the shot to redirect again, targeting up to a maximum of 5 creatures. A creature can be targeted only once per turn by these attacks.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, each target of this spell takes an additional 1d8 damage for each slot level above 3rd.

(Made by Mogrit for Technomancer's Textbook)

* - (a ranged weapon)

Previous Versions

Name Date Modified Views Adds Version Actions
2/22/2021 11:11:39 PM
1
1
1.1
Coming Soon

Spell Tags: Damage

Available For: Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

FemaleWalrus

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