Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
You attempt to disarm a creature using magic within range.
The creature makes a strength save vs your DC or one handheld item is knocked 5 feet away. If the creature is holding an item with two hands, then it has advantage on the saving throw.
The DM then rolls a d8 to determine where the object lands.
Casting this spell at 4th level or higher will allow the caster to force a creature to drop two items.
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