Level
Cantrip
Casting Time
1 Action
Range/Area
10 ft.
(60 ft. )
Components
V, S
Duration
1 Round
School
Evocation
Attack/Save
None
Damage/Effect
Control
A 10-foot-radius sphere of light spreads out from a point you choose within range. The sphere is bright light and sheds dim light for an additional 50 feet.
If you chose a point on an object you are holding or one that isn't being worn or carried, the light shines from the object and moves with it. Completely covering the affected object with an opaque object, such as a bowl or a helm, blocks the light.
If anyone is holding the object that this light is part of, any creatures targeting them with a melee attack get disadvantage on the attack role.
Undead of CR2 or lower will not approach the light unless forced to.
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