A cloud of hallucinogenic spores fills a 20-foot radius sphere. around the specified point within the spell's range. The cloud spreads around corners. It lasts for the duration or until strong wind disperses the fog, ending the spell. Its area is heavily obscured.
When a creature enters the spell's area for the first time on a turn or starts its turn there, that creature must make a Constitution saving throw. If it fails, it takes 2d8 poison damage, and if it succeeds, it takes half that damage and is not poisoned. The poisoned target is incapacitated and its speed is reduced to 0 while hallucinating. Creatures are affected even if they hold their breath or don't need to breathe.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th.
* - (mushroom spore)
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