Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
(10 ft. )
Components
S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Control
You choose an area of water that you can see within range and that fits within a 10-foot cube, that is withing 30 feet of you. You manipulate it in one of the following ways:
-
You instantaneously move or otherwise change the flow of the water as you direct, up to 10 feet in any direction. (can't cause damage)
-
You cause the water to float through the air in streams or bubbles.
-
You freeze or unfreeze the water slowly, provided that there are no creatures in it. The water unfreezes in 1 hour.
* - (existing water)
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