Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
You single out a creature within 60ft and attempt to enter its mind. The target makes a wisdom saving throw, on a failed save the creature takes 4d6 psychic damage and telepathically reveals one piece of information of your choice to you. On a successful save the creature takes half as much damage and it may choose what to tell you.
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