Level
5th
Casting Time
1 Action
Range/Area
120 ft. (20 ft. )
Components
V, S
Duration
1 Minute
School
Enchantment
Attack/Save
INT Save
Damage/Effect
Psychic

You choose a point within range and project a string of outrageous theories in that direction, melting the minds of those affected. Each creature in a 20-foot-radius sphere centered on that point must make an Intelligence saving throw. A creature with an Intelligence score of 2 or lower can’t be affected by this spell. A target takes 8d6 psychic damage on a failed save, or half as much damage on a successful one. Allies may make the save with advantage as they are used to your nonsense.

After a failed save, a target is incapable of finishing a thought for 1 minute. During that time, it rolls a d6 and subtracts the number rolled from all its attack rolls and ability checks, as well as its Constitution saving throws to maintain concentration. The target can make an Intelligence saving throw at the end of each of its turns, ending the effect on itself on a success.

Spell Tags: Damage Debuff

Available For: Warlock (Legacy)

Katya_Kalb

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