You create two crackling bolts of energy that streak toward a creature within range. Each bolt hits a creature of your choice that you can see within range. A bolt deals 1d4 + your Charisma Modifier(minimum 0) force damage to its target. The bolts all strike simultaneously, and you can direct them to hit one creature or several.
The spell creates more than two bolts when you reach higher levels: four bolts at 5th level, five bolts at 11th level, and six bolts at 17th level.
Eldritch Surge: When you reach the 20th level as a Warlock your damage die is increased by one. (1d4 to 1d6)
Eldritch Invocations: All of your Eldritch Invocations that would apply to your Eldritch blast can be applied to your Eldritch Missiles except for Agonizing blast.
Eldritch Spear
When you cast Eldritch Missiles, its range is 300 feet.
Lance of Lethargy
Once on each of your turns when you hit a creature with your Eldritch Missiles, you can reduce that creature's speed by 10 feet until the end of your next turn.
Repelling Blast
When you hit a creature with your Eldritch Missiles, you can push the creature up to 5 feet away from you in a straight line per bolt.
Grasp of Hadar
Once on each of your turns when you hit a creature with your Eldritch Missiles, you can move that creature in a straight line 10 feet closer to yourself.
* - (Must know the Eldritch Blast Cantrip.)
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